根据Rockstar的首席引擎程序员Ryan Woods的个人简介(Woods负责了GTA 6的RAGE引擎设计、开发与优化工作,涉及渲染、物理、AI和内存管理等多个方面)。提到,“该引擎需要处理开放世界环境和复杂的模拟,并确保游戏在多个平台上能够流畅运行,尤其是在次世代主机和PC上。”这段话几乎代表了GTA6肯定会推出PC版,尽管目前游戏已确认在Xbox Series ...
The Golden Joystick Awards drew 12 million votes this year for the 21 categories. The coveted Ultimate Game of the Year award had some strong contenders, ...