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fandomwire
5 小时
Todd Howard Visualising Skyrim and Starfield From “the Average Joe’s perspective ...
There might be thousands of employees at Bethesda, but when it comes to Starfield, Todd Howard always had the final say.
GameSpot
5 天
Former Starfield Dev Surprised By The Number Of Loading Screens: "It Could Have Existed ...
Apparently, Starfield wasn't always bogged down by endless loading zones.
TheGamer on MSN
2 天
Starfield - 5 Best Planets for Outposts
Which planet is your favorite for outposts?
Game Rant
1 天
Starfield Player Makes Fallout-Themed Christmas Truck
A Starfield player online transforms their ship into a Fallout-themed Christmas truck, bringing festivity to the stars.
来自MSN
3 天
Starfield Isn't the Only Bethesda Game Worthy of a Doom Crossover
Fans of Starfield recently enjoyed some fun DOOM crossover content, and another Bethesda franchise would be a perfect fit for ...
6 天
on MSN
Former Starfield dev says the space RPG "could have existed without those" surplus loading ...
Starfield is a truly massive RPG, but according to one Bethesda veteran, it didn't need to be stuffed with as many loading ...
Game Rant
5 天
Ex-Starfield Dev Comments on the Game's Loading Screens
A developer who previously worked on Starfield comments on the loading screens found in Bethesda's most recent open-world ...
Gameranx
6 天
Starfield Didn’t Have As Much Loading In Production
A former dev was surprised by how much loading the game had.
VideoGamer
6 天
Veteran Starfield developer surprised by sheer number of loading screens added late in ...
Veteran Bethesda developer Nate Purkeypile revealed his surprise at the large number of loading zones in Starfield on launch.
6 天
Starfield “could have existed” with fewer loading screens, ex Bethesda dev says
A former Skyrim, Fallout, and Bethesda developer says they were surprised by the number of loading screens in open-world epic Starfield.
purexbox
7 小时
Bethesda Games Would Be 'Better' On UE5, Claims Former Skyrim Artist
Xbox's Halo team announced in October it would be swapping from its in-house engine to Unreal Engine 5 - allowing the series ...
5 天
on MSN
Ex-Starfield Dev Surprised by How Much Loading the Game Launched With
Ahead of Starfield’s launch, Bethesda development chief Todd Howard revealed that the game would release locked at 30 frames ...
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